Right, it's just been translated by CountPacula, and I was wondering, any chance of a translation?
Sono Hanabira ni Kuchizuke wo - Anata to Koibtito Tsunagi
Somebody's been vocal about wanting decent resolution images of SonoHana #1, so here they are(640x480):
SonoHana6 - Whisper With A Kiss: http://www.mediafire.com/download.php?80h1z5aiyj5jzmc
SonoHana7 - Sweet Enchanting Kisses: http://www.mediafire.com/download.php?vk8nq3ab1xrnr4v
Both are tested on VNDS Android but may still crash. The script is in a messy state as of right now. Later this week(aka three months) I'll get around to putting together 640x480 image packs for both. At that time, I'll update the scripts to be cleaner.
Maybe later, after the HR image packs and scripts are revised, I'll move onto the other translated SonoHana games(3, 5, 8). I may also redo the port of SonoHana1 just so that it's not completely awful.
SonoHana6 Whisper With A Kiss 640x480: http://www.mediafire.com/download.php?zrr0jfrpwgc528b
SonoHana6 Whisper With A Kiss Script(v2): http://www.mediafire.com/download.php?i9xec5i179b42oc
SonoHana7 Sweet Enchanting Kisses 640x480: http://www.mediafire.com/download.php?mwudr5vp1v1sp1k
SonoHana7 - Sweet Enchanting Kisses Script(v2): http://www.mediafire.com/download.php?b06z9w967q044be
Updated scripts are included with the 640x480 image sets.
Hello guys, I've decided to help out a bit.
I've prepared a package with high-res images for sonohana 1, 2, 4(stand-alone pack), 6 and 7 (pretty much every available till now). It's 800x600 and it's lossless, you might want to consider converting it to jpg to save some space.
sonohana_hires_pack.rar (245.8 MB)
Just unpack archives from folders into the game directory, enjoy.
SonoHana8 - Dyed With An Angel's Petals: http://www.mediafire.com/download.php?7rd8jp78gqt0w5i
SonoHana8 - Dyed With An Angel's Petals(640x480 images): http://www.mediafire.com/download.php?t11ba0s1h2albf2
Neither of the above files are tested with either VNDS or VNDS Android.
SonoHana3 would be next but there's sudden difficulties with that, so it'll be done whenever I can decide to put in the effort to fix it.
SonoHana5, meanwhile, is "soon," whenever that is.
SonoHana5 - The Joy of Loving You: http://www.mediafire.com/download.php?dar969zzab8w6mz
SonoHana5 - The Joy of Loving You(640x480 images): http://www.mediafire.com/download.php?0uepsiwnxe1vehm
Neither are tested with either VNDS or VNDS Android.
SonoHana3 eventually, depending on how lazy I can be.
I haven't test it completely, but Sono Hana 5 is working fine. A few spellings, but not much. Looking forward for Sono Hana 3.
I keep getting Guru errors with Sono Hana 5 & 7 on my DS, it worked fine after I deleted the BGM folder so I assume those are the problem. also 5 was missing script files, or at least not loading them. I get this text
[script]Unable to open script file:
Press A to continue
[script]Unable to open script file:
Press A to continue
[script]goto connot find label; 'c3a'
SonoHana - Joy of Loving You Script(V2):
SonoHana - Sound(VNDS):
You'll probably only need the sound pack if you're running on a DS. Android users should be fine as is, but I can't confirm that.
I managed to pull the resource of the VN Lonely Yuri out. Could anyone please port it?The script is fairly organized and easy to port, and it's not very long. Sadly, I don't have much time, so please join in, everyone.
I started fixing up the script so that it would work with VNDS and I was on the second part of the first chapter before I decided to say fuck it (even I'm amazed that I even had the motivation to do the first .scr file).
Most of the major bullshit is changed. The only real things is any shit that got missed on the mass replaces and stuff that is almost useful but completely not useful because I'm using a Let's Play video to fix up where the empty lines were supposed to go anyways.
Whoever wants to continue, feel free.
Also, the foreground images were resized to a stupid size, so I fixed it to something almost reasonable, but after looking at the video, they should probably be smaller...but w/e, nobody gives a shit about that anyways.
The first part of the first chapter should be complete though (A000.scr or w/e)...the A001.scr is like sort of half done...without any of the empty lines and some crap still left there. And lastly, the main.scr said "Begin|Start" which was redundant and retarded, so I changed it to say "Start|Album"...WHICH MEANS, if anyone wants to add the album, just look at one of the other VNs that have it...I think I might have added it to Ballad of the Butterfly or w/e...and then copy it.
You can find a copy of this on Fuwa Novel. Why bother watching Let's Play. And I gotta admit, the script's really bullshit with the empty lines.
Hi, I've got a 3DS and not a DSi. Is it compatible with VNDS or not? Any special setup things I need to know about?
It's a homebrew. It's compatible with most flashcarts. Supposing you don't have a shit flashcart that can't run on the 3DS, then you aren't going to be using VNDS on that 3DS either. Supposing you got a flashcart like the DSTWO, you still won't because the DSTWO has an incompatibility with the homebrew, and the SC team doesn't give enough of a shit to check their English forums to notice. There isn't any special setup, why would there be...flashcarts so far run in DSMode...apart from the iEvo...which is bloody expensive and I have no idea if VNDS runs fine there (because I'm too lazy to try it).
Note: If someone can write understandable Chinese (not just send shit through Google Translate because as we all should know, you do NOT try to translate anything longer than words or phrases with Google Translate), then send a note to the Chinese SC forums (preferably just translate this post: http://forum.supercard.sc/thread-8781-1-1.html ) and hopefully they notice and fix up the problem...
Oh, forgive me, I thought you could use SD Cards as well. Guess I'll have to look into getting a flashcart.
Any update on playing Visual Novels on the 3DS, can't seem to find any answers.
Hey is anyone gonna port kagestu tohya or fate/hollow Axtaria?
Yeah, good point. If I were to finish this, I'd hardly complain if somebody added the main story onto it after the fact. I'll look into it. I'm glad there's some interest, at least :)
Gaidai, you are honestly a god for doing this. Thank you very much!
Yes, please! When any releasable progress has been made, please let us know! I would love this so very much! Thank you!
Um, wow...I guess it’s okay for me to go ahead and do it then, heh. Alright, I’ll see about it. I admit I haven’t had the time to make any progress at all on it since my last thread post, but I’ll nab the source files and give it a look. For some reason the only thing I have never had any luck with is adding voice bites into anything I work on. Since Kagetsu has none, that shouldn’t be a problem. I’ll keep everybody posted :)
My advice is to buy a notebook and write every bit of code down if you are going to attack that project, Gaidai. Oh, I think the flowchart will be your friend as well. Good luck!
As I mentioned above, I will only be porting Ten Nights of Dream, and the final ending sequence. No way do I have the time or resources to port all of the main story, heh. Much as I love Tsukihime, Ten Nights of Dream was enough for me. I don't think I'd want to get involved in the convoluted mess that was the main storyline for Kagetsu more than once in my life >.>;;
I can understand that. Well, the ten nights of dream are mostly liner, with maybe the exception of the flower of thantos, but still good luck. It should be fun. Yes well... The storyline is not really THAT complex, as all it does is mainly reuse scenes, that add global variables to unlock new content. Also, I beleieve it was done in either Nscripter or KiriKiri, both of which I think had a converter program used for Tsukihime and Fate/Stay night. If you could modify one of those programs, then the entire project should speed right along.
Point. When you look at it like that, I suppose it's less complicated, but...I think it's the choicepoint madness and the flowchart that would drive me batty. Even if that weren't the case, porting the main body would take me forever, with the amount of time I have to spend on it. I'd at least like to get Ten Nights of Dream done so that people have a usable port to enjoy. Plus....Honestly those stories were my favorite part of the game. They're linear so the should be relatively easy to do, just a question of time to work on them. But I'd still like to do it, so I'll see what I can hash out.
I thought it only fair to pop on and mention that I haven't forgotten about this project. Life is...life, I guess. Haven't really gotten anywhere with it yet, but haven't forgotten it.
I don't remember for certain which forground sprites wouldn't be needed for Ten Nights of Dream, so...I guess I'll have to convert them all, one at a time @_@
Does anybody still porting KT to vnds? It would be so great to gave it on android like Tsukihime.
Idk why when i convert my fsn to the android, there is no sound or music or voices.. Help anyone?
have you tried setting it to wumbo?
What version of android are you running and what format is the audio files in the sound.zip achieve?
i'm using the latest one, and the android is an s3. SOundzip has no sound :/...
Can anyone upload a ubw and heaven's feel version only over here? that is optimized for the galaxy s3, since i completed the first one in the comp :O
Download all of the 7zip files and extract the sound.zip to replace what you have and test that. As far as uploading ubw/hf you are better off just flying thru fate just to play them. If you have problems with getting into ubw/hf then download the fsn-scripts-engvar2.zip file and replace the files you have with that (you will need to delete the global.sav for fate in vnds save manager).
say, can anyone tell me why the heck I start on UBW route rather than Fate on Fate/stay night? cause I was a bit confussed
The background sounds for fsn works perfectly on my sgs3 after conversion. There is a problem with the voices, nothing works!!!.
I just have a proposal for a newer version of Fate/Stay Night VNDS converter. It´s better to keep all the sounds/voices with the default filename and extension, in this way the final script will call the sounds and will be easy to re-pack the sound folder with all the files for the VN installed on the computer.
The reason for this is because I detect a bug on my FSN conversion in which the sound folder had certain file names for ogg voices and the SRC sripts contains other names, so the sound will never appeard on the VN.
My conversion of FSN works great except for one thing; some of the scriptfiles end up in Kanji! It happens on these ones:
I am an asshat. Moving on, this has been ported. Some of it, at least. The entirety of Chapter 1(from the start until the end of school festival) has been ported.
Something about this port is funny, as while I finished porting the entire thing in two weeks(excluding testing, which I only got around to recently), the Sono Hanabira ni Kuchiduke wo ones that I've done have taken months(to port, not to test).
Only real errors that should be in this are small, such as typos. They should hopefully be fixed by the time Chapter 2 comes around, but there's no date on that yet(it's also like 2x the size of Chapter 1, I believe). Oh, there's also no images that properly relate to the flashbacks(sepia, I believe?).
If there are any other errors, post them in here and there'll be a quickfix. You could fix it yourself by looking in the .scr files, but here's always better so it's fixed in Chapter 2, as well.
Here's the link to Chapter 1:
The converter download got removed from MF, can anyone reupload it please?
anoNL, your original post of v1.02 is lost to the abyss somewhere or you didn't tag the update on your blog.
If something is busted, check http://digital-haze.net/vndswiki/index.php?title=Planetarian for converters (because they were small and not as terrible to upload way back when), and the android ports that happen to be small as well. If you guys derp and tell me something that I'm explaining here, I'll laugh at you.
First column with downloads are the ones that I uploaded at some point that was sort of recent when I did it. It doesn't have much because I'm lazy and couldn't be bothered to spend hours trying to upload. The second column has all of the old links from the original download page when I attempted the stupid feat, so yes there are broken links in that column. Don't ask why it's on the Planetarian page. I like Planetarian, thus I put it there. Absolutely nothing there is guaranteed to be up-to-date aside from any shit from me, because I haven't done anything since then :D.
If you all are willing to go through the threads, gathering any of the random fixes/whatnot, and provide completely updated links somewhere (pastebin, mediafire, w/e), I'll update the download page, but otherwise there is just too much to bother with IMO. Multiple mirrors would be nice too.
The downloads page links were broken, don't think I've ever written a post for 1.0.2 -- there's just a link on the download page.
guys, I know it's kind of rude but, may I request the background image pack of Kira☆Kira because I accidentally delete that folder and I have uninstalled Kira☆Kira from my PC...
IIRC, the converter gives random image names or something for each conversion...so it probably wouldn't work unless you do all or nothing. The alternative is that you manually rename the images to your original conversion.
I guess I'll deal with renaming all the images first...
so could you share me the background image pack ????
Where could I download the background of kira kira? Help
This fixes the only problem I saw into the script of this port, thanks so much for pointing it out!
where can i download the game? i download the converter but i don`t know how to convert it.
Direct link to the converter program:
This one took a while...
...It's not exactly a translation...if I were motivated enough, I could probably do something similar to what I did for Planetarian's "animated" bits (or someone else could burn the effort to do it) and the epilogues not appearing is probably just a mess up in the scr files...somewhere...which someone would also have to burn the effort to look for...or possibly they have to be (ugh) MANUALLY put in so that there is a way to direct VNDS to them (this is something I wouldn't do...since I actually haven't even finished the VN yet xD).
All in all, it isn't a hard thing to fix up...but it is splendidly tedious and at best, there would be no real videos (slideshows work decently IMO :/...just have to choose some choice images from the video), but otherwise, I think the rest would be about par to the PC version. It's just the effort bit that really stops things.
So the True Ending is only available in Debug Mode? Man, that sucks. Guess I'll gave to download the PC version of the VN...and play through Tsugumi, Sara and Yuu routes again.
I've been playing this game and the text is displayed only on the bottom screen. How can I change this?
You can't. That is just how it is...if you are using a DS anyways...
So that screenshot is not from a DS? Where was that screenie taken from?
Thanks for making this!
One question though...
I saw some "unsupported opcode" and "What kind of expr is this?" messages fly by in the log while it was converting the scripts. (converting for Android)
So far, the game seems to play ok, I just want to make sure this isn't a bug of some sort.
I really want to play this game on my DS. Can someone confirm if it has the true ending? A comment above states that it does not. If the true ending is unavailable, I don't want to disappoint myself. Thank you.
Ever17 converter v1.1.1 (beta)
Epilogues should be reachable through normal means now. Tested it with the You route and it seemed to work fine. I removed the requirement of having to reach the good end twice, so you should be able to get the You/Sara epilogues on your first try.
I've also added jumps to the epilogues to the debug menu on the titlescreen, so even if something doesn't work you should still be able to reach them.
I'm having trouble with the VNDS port. Whenever I try to get on Sora's route, it reroutes me to Tsugumi's instead after the "apologize/didn't say anything" choice, no matter what I try, when the exact same choices led me to Sora's route on the PC version.
It is a known bug Peophin, you should use v1.1 converter to get rid of it.
The Android/DS ports are already on the wiki page...
The links (for disc-plus) are megaupload links on the wiki.
I uploaded the other files for the android port of plus-disc and a few other vn's, so check the wiki.
Can someone reupload this? :I
I downloaded both files for the hi-res version but upon startup it say's fatal: main.scr doesn't exist.
I guess I missed adding the script.zip file to the upload. Here it is (and added to the wiki too):
I can't find a working download link for this...
The sounds for the plus disk (both normal and Android), aren't on the google docs. Is there anywhere else I can find them?
could this be a new chat?
Well, I happened to come across an extraction tool for the game, and I've extracted all of the scripts and images. It is already commercially translated so it would only need some editing. There is not a wide use of effects either so it just basically needs the script and a wee bit of editing. I have no idea how to convert the images into a usable format however, I found a C script that may be able to help (but of course I can't compile. Damn windows). If I could get some help, this game could be easily ported.
Good game, though I only really cared for the Aika arc. And a certain other aspect of the story that will ruin it if I talk about it. -.-; Because then people would know, and then it's not as funny...
Well im really glad that someone's porting the game cause my pc hardware just broken.(Haven't even started playing it.T_T)Tnx and good luck guys.(Thumbs Up!)
really hope this get's done cuz i would love to play this vn on the road :-D (Thumbs Up!)
may i ask something?
is this project still continue?
Hey, is this project still available?
Why porting to VNDS and not Ren'Py? Any advantages or disadvantages? Comparsion thread go.
vnds: runs on a ds
renpy: does not run on a ds
If you don`t give a fuck about the ds there is no reason to use vnds.
I'm in the middle of porting it (more accurate term would be remaking) and have gotten most of the story scenes and H scenes working flawlessly. VNDS has many limitations as a scripting language and I have spent more days fiddling with workarounds than actually fapping to the VN.The fights are currently replaced with a placeholder that lets you get raped or move on. The encyclopedia is non-existant and there are no settings incorporsted just yet. Thus, I decided I might as well fully remake the game and give it to what seems to be a dying if not completely dead community. At this rate I'll be finished in two weeks. Reason being I'm having an upcoming exam and Dota tournament. Just let me know if anyone's alive around these God forsaken parts of the net.
I also want to complain to Jake for making the variable system totally bugged up.
Note that I can also branch this project into an (barely usable) Nscripter converter. Pardon any spelling mistakes; being on an ancient Android really makes writing to boards a sickening chore.
>Just let me know if anyone's alive around these God forsaken parts of the net.
Nope totally dead. Move along and forget vnds existed.
>I also want to complain to Jake for making the variable system totally bugged up.
And conveniently I can just pass the blame over to anoNL since he pretty much wrote all the code in current versions of vnds.
sure is ESPORTS in here
looking forward to the port
Looking forward to it.
looking forward to you giving up
I've finished everything (related to my shitty life) so far and I'll pull an all-nighter into this,
not stepping away from my comp until I get a barely playable version released.
At the moment, the problems VNDS presents that makes this no cakewalk:
Great. The combats? 90% subroutines. Right now my workaround is to set two
variables (parentscript and parentlabel) and jumping back to whatever it
was set to when my program encounters "return". That aside, it only works
the problem is you are trying to force a type of game into vnds that it quite simply was not designed to handle. You are better off just writing a program from scratch to handle this game properly.
>No multiple sound channels
sound programming on the ds is retarded.
>string variables can't be used in "text" commands
this actually sounds like a bug, last time I touched the code it worked so I dunno.
>no division multiplication manipulation
I did not think anyone would be dumb enough to port things so complex they would actually need these.
Can't wait to play this on my Android phone.
How is this coming ? I just got VNDS for Android and would love to play monmusu quest on the go
You know that in addition to this imageboards, there are others?
I have compiled a long list of the imageboards, including russian boards, which you can download here:
Last updated list can be to look here, there is discussion and suggestions:
Also welcome any comments and suggestions.
And if you do you come to each of them, and there make your thread, you'll help little boards all at once.
Send out this message to all the big boards and slow-boards.
Admins Please do not delete this thread, because you have counted and added to the list. IT IS NOT SPAM!
Free ads in all fields, and all in black.
it would take more effort to remove it than to just keep it here.
ITS A SHAME sorry my caps was on
sad no one around anymore
But I love lurking here
Can anybody give me some information from their experiences with the Android VNDS build? At some point soon I might need a new phone. I was thinking about getting an android, but VNDS would probably be my primary reason for investing in it.
Does it look similar to the DS version? Is it just a matter of downloading the app, and then loading up novels onto your microSD in a similar way to the DS? Are all the currently completed VNDS projects compatible with it? Maybe a screenshot or two?
I know that's just me begging for information, so it's not a huge deal, but it would be nice to hear a bit from somebody who has experience using the app. Thanks in advance to anybody willing to provide something :)
>So, is it a bug (that hopelly will be fixed)
Yes, it should be fixed in 1.5.1
>Yes, it should be fixed in 1.5.1
That has been already released!
Thanks, seems to be everything ok now.
>What settings did you use when you converted the jpg images?
I tried with xnview and the problem was still there, then I converted with picaview (version 1.31, from 1999) with all the default/disabled options and quality on 100% and it worked, but now the problem is apparently fixed on 1.5.1
The 1.5.1 version still seems to be having some problems.
I just resumed my save of Saya no Uta and saw an error saying "Unable to find image file: background/ba02no0.jpg", so I extract the zip and the file was there... so I tried recompress that particular jpg (like I did in the previous bug) and now the image is loaded normally.
Here's a sample script with both files, the original one and the recompressed:
Thanks. A fix should be out within the next few days.
i just downloaded vnds and cant find the files to put the novels in. vnds refuses to download to the sd card. if it's any help i have a verizon droid x. any help would be appreciated, thanks.
Can anyone reupload the Tsukhime stuff? The links are dead.
Does anybody knows where can I get tsukihime for the latest VNDS for Android?
Could someone please upload the file script-higurashi-kai.zip that Dark09 had hosted on jeserver.net (seems to be down) so I can combine my 4 conversions of Higurashi Kai into one? I'd really apprecaite it;
nvm I found Dark09's files:
Working perfectly thanks!
xD Hey everyone, just coming in to say that I recently (a couple minutes ago) found out that both Narcissu and Narcissu -Second Side- are fully released, translated, and officially free =D. Apparently it has been that way for a short while now, but in any case, I am feeling quite psyched about it (haven't read it yet).
Anyways, I'm attempting to persuade anyone who would actually be dedicated to porting it over (not like me and my laziness...), because I'm definitely sure it is going to be an amazing visual novel.
is this only Narc2?
where may I find the first one? or has it yet been ported?
Spoorek this version has both games, 1 and 2.
Could anyone re-upload since the megaupload link is dead ?
Also requesting a re-up... ;_;
bit late, but i only just read this...
Is this the re-up for the Nar2 Base link or just Narc1?
Can somebody re-up this? None of the links are working for me.
I can find sound links, and script revision, but theres no original base files. Please 4 reupload
Can someone please get me higher resolution background and foreground pictures for this novel. I'm playing on a big screen on android vnds and I really want to play in a higher resolution. Please and thank you!
So windows explorer crashes when I try to extract the sound folder from saya no uta to my sd card. i have everything else extracted with no problem. anyone else have gotten error like this?
nevermind, just copied files bit by bit, must have been too overwhelming
Can anyone get me a higher resolution picture pack for this novel for the background and foreground pictures? I'm playing on a large screen android phone and would love to enjoy it much clearer. Please and thank you
I'm just curios,
so let me know which novel would you like to see ported the most.
My choice is "Phantom of Inferno", because I haven't played it yet and the DVD port must have been an awful mess.
Other than that: ITT propose a novel for me to port :)
(And no, phantom is out...)
Jouka no monshou.
Isn't very long, but really good.
Sono Hanabira 3 - Becoming Your Lover
REMEMBER 11 pls
can someone help me find a converter for Tsukihime? I been looking everywhere but have not been able to find one, can you help me please?
The converter was lost when my hd died a few years ago cause I didn't think it needed to be uploaded.
damn... any way on finding one on the net? cause I used a webcrawler and all I got was crap (wanted to do the T-shirt joke but I found it lacking)
sooo... anyone can help me out?
how to I use the .novel files? I am new at this
Specifically no$gba 2.5c. I want to try this out in an emu before using it in my actual DS since I'm completely new to the DS homebrew scene, and know virtually crap about doing anything besides loading cartridges. -_- Halp plz?
Sorry, could you please be a bit more detailed about the folder structure? I tried dozens of possible variations and they all fail. This problem is driving me nuts.
And please feel free to write in broken english, as long as I can get the gist I'd be very grateful.
Need help, so bump.
if you try all combination
try irc channel of them,
ones who created vnds.
Why, would you want to?
For testing purposes only.
Porting games requires a lot of testing (more specifically nearly endless modification-testing cycles) and putting all the stuff on the flashcard each time gets a bit annoying after a while.
I have tried all day to get this to work, there were lots of problems along the way:
Compiling VNDS with the newest version of DevKitPro didn't work, I had to use DevKitPro_r32 and replace libnds with version 1.4.8 to even get it to compile (which works fine now).
I had no luck running the converted file in an Emulator though, NO$GBA gives me the error "The rom-image has crashed" for the vnds-EFS.nds file.
If anyone else got this to work this would help a lot, as already said it's very inconvenient developing visual novels for vnds with a flashcart.
Yes, this is still an issue for me as well. I'd kill for a PC VNDS interpreter.
Why are you people still trying to port things?
seriously, stop it.
<Cubey> I still have the cross-platform VNDS interpreter I wrote to read higurashi on my pandora
<CXBlackCatXD> Den release it
<Cubey> And I'm still not planning to let anybody see it
<CXBlackCatXD> so pplz stop talking
Has anyone figured this out yet? Sorry but I'd really like to know