FSN DS thread (118)

1 Name: Towelfuzz : 2008-03-27 15:06 ID:WK8IuB0Q [Del]

Just finished a playthrough of Fate.

The following bugs are present :

  • a second message sometimes overlaps the first, then repeats. For example

" 'I stuck my hard spoon into Saber's warm soup. As I stiTohsaka looked at me with a weird look'
'Tohsaka looked at me with a weird look.' "

  • duplicates of characters appear onscreen from time to time, and do not disappear until the background changes. For example, the screen would show Saber, Gilgamesh, and Gilgamesh, but the third one would be static
  • the background locks up if a blue, green, or red flash appears onscreen, and doesn't revert until a background change is called for

AnoNL, do you have any plans to port UBW? It would be awesome if you could somehow do that as well.

2 Name: anoNL : 2008-03-27 18:12 ID:3zagSkug [Del]

>>1

>a second message sometimes overlaps the first, then repeats. For example

I don't know what causes this. I rewrote the text-macro part of my converter program recently, so I might have fixed it already.

>duplicates of characters appear onscreen from time to time, and do not disappear until the background changes. For example, the screen would show Saber, Gilgamesh, and Gilgamesh, but the third one would be static

That could be anything really. If you can point me to a script file that contains the error, it's probably a five-minute fix. Otherwise it's really hard for me to find out where exactly it goes wrong.

>the background locks up if a blue, green, or red flash appears onscreen, and doesn't revert until a background change is called for

fixed.

>AnoNL, do you have any plans to port UBW? It would be awesome if you could somehow do that as well.

Of course.

3 Name: Towelfuzz : 2008-04-08 15:32 ID:jbUzLpLp [Del]

Playing UBW now

Some bugs

  • I'm not sure which file this is in, but the game crashes during the fight with Caster's Master. He goes for Saber's neck with a punch, misses, then pulls back. The text ends with something about tearing Saber's neck, and the game freezes right there. No way to continue.
  • Saves seem a lot buggier. For some saves, it will load, but you can only advance the text 2-3 times before it freezes. Same goes for reading the backlog or going into the save menu 2-3 times. Reloading a previous save is required.

Other than that, things are fine.

4 Name: Anonymous : 2008-04-08 18:48 ID:DUEXiRWf [Del]

Is this on 1.2.7x? Ever since that release, saving/playing has been far more stable. Freezes seem to be due to images failing to load occasionally.

5 Name: Towelfuzz : 2008-04-09 20:50 ID:DNWl/w83 [Del]

Yes, I am.

The specific freezing line is

"It must be supported by Caster's magic as the enemy's fingers easily squeeze off her neck...!" in ubw09-09.scr

6 Name: anoNL : 2008-04-11 13:53 ID:3zagSkug [Del]

>>5

Fixed. It'll work properly in the next release.

7 Name: Anonymous : 2008-04-16 15:23 ID:xqTzmU1W [Del]

>>6

Sorry to nitpick, but just when is that coming out?

I'm stuck at the same place, and would really like to continue.

8 Name: Anonymous : 2008-04-16 17:43 ID:eX0L8Wye [Del]

>>7
just read the rest of the .scr in a text editor, then take the jump at the end and place it before that line.

or edit your save, whichever you prefer

9 Name: Anonymous : 2008-04-18 20:03 ID:DUEXiRWf [Del]

I get a guaranteed freeze in FSN DS 0.7 / vndsX 0.2.7x when selecting 'Mou ikkai' on a fresh setup; you get the sakuranbo animation which is just a repeated loading of images so it's a fairly pure scene to test for such freezing.

10 Name: 2128 : 2008-06-01 07:48 ID:aSlFNYGo [Del]

I can't seem to save progress in FS/N. However, I can save fine in Anon's Day. I'd provide more info, but..well, there's not much else I can say, really.

11 Name: Anonymous : 2008-06-01 09:25 ID:5MxKMIft [Del]

>>10
does it save the script, but not position?
I fixed that, it`ll be in the next release.

12 Name: 2128 : 2008-06-02 08:24 ID:5w+SGQmp [Del]

>>11
No, saves nothing. If I try to save, it'll ask for confirmation, but the thumbnail won't change. No save file is created, either.

Using VNDS 1.3.4 with FSN 0.8 on an R4 with the latest kernel and a Sandisk 2GB TF card.

Also, I tried it with VNDSx, and the same thing happened.

13 Name: Anonymous : 2008-06-02 09:07 ID:5MxKMIft [Del]

>>12
sounds like an SD card problem.

can other homebrew things save?

14 Name: GuardianHX : 2008-06-02 12:36 ID:hc2Jpjtb [Del]

>>12
Open the folder for your novel and make sure there's a folder named, "save" or something. If it's not there, create it.

My friend had the same problem, and creating that folder solved it.

15 Name: 2128 : 2008-06-04 01:20 ID:5w+SGQmp [Del]

>>14
Ahah. That fixed it. Who'd have thought it'd be so simple. Thanks.

16 Name: GuardianHX : 2008-06-04 09:57 ID:hc2Jpjtb [Del]

You're welcome. :3

17 Name: Anonymous : 2008-06-10 12:30 ID:/1tbSq04 [Del]

I'm playing this on DS-X, and I'm currently stuck at

SPOILERS

The second Berserker fight, where you have to pick whether you stop Saber from using Excalibur or not. After I pick an option, the text swaps back to an earlier part of that scene, and I can't get past.

END OF SPOILERS

Apologies for the silly layout, but I don't want to spoil anyone's game.

18 Name: Anonymous : 2008-06-10 15:39 ID:5MxKMIft [Del]

>>17
using v0.9 from weeaboo.nl?

19 Name: Anonymous : 2008-06-11 09:24 ID:/1tbSq04 [Del]

>>18

No, I'm using the newest one I found at GBATemp.

20 Name: Anonymous : 2008-06-12 01:31 ID:5MxKMIft [Del]

>>19
get the weeaboo.nl one. its newer than mine(I need to fix this eventually).

21 Name: Anonymous : 2008-06-19 08:47 ID:UVbkCFKz [Del]

>>20

Does that version only work on vndsX?
It won't boot on my VNDS, and it won't load my previous saves on vndsX.

If I'm not mistaken, there's also some new routes in v0.9? Some of the questions (I'm re-playing to get to >>17) look different.

22 Name: Anonymous : 2008-06-19 09:27 ID:5MxKMIft [Del]

it should work in vnds (my copy works at least).

0.9, to my knowledge, just added voice.

23 Name: Anonymous : 2008-06-19 10:24 ID:UVbkCFKz [Del]

>>22
Well, I downloaded the one without voice (No torrents for me).
And I ran into another problem, while I was playing through, all of the sudden all text from script hf04-11, after saving Saber the first time from Berserker, all text turns Japanese from then on.

24 Name: anoNL : 2008-06-19 10:35 ID:3zagSkug [Del]

>>21

The savefile format changed, so you have to convert your old saves to the new format using the novel manager: http://weeaboo.nl/article/fate/NovelManager-1.1.jar or through a web script: http://www.digital-haze.net/files/vnds/fixsave.php

New in 0.9:
Heaven's Feel isn't blocked off anymore and the default save file has UBW cleared. Because of that, you get some new options in the first few days of the game.

25 Name: Anonymous : 2008-06-19 11:18 ID:UVbkCFKz [Del]

>>24

Thanks a bunch!
It also works on my VNDS now.
But is Heaven's Feel suppose to be left Japanese, and is being worked on?

26 Name: Anonymous : 2008-06-19 11:45 ID:5MxKMIft [Del]

>But is Heaven's Feel suppose to be left Japanese, and is being worked on?

http://mirrormoon.org/projects/fate_stay_night

27 Name: Anonymous : 2008-06-19 12:08 ID:UVbkCFKz [Del]

>>26
I see, thanks again.

28 Post deleted by user.

29 Name: Anonymous : 2008-08-27 05:02 ID:Nn5qIK9L [Del]

The Fate-route keeps sending me to the <BAD END> for lack of Saber Affection Points.
After enough tries, I just grabbed a walkthrough and it still happens.
Or do I have to start over without using the skip button?

30 Name: Anonymous : 2008-09-30 11:29 ID:pYXQ4BeW [Del]

hey guys I'm having trouble with the sound in FSN, I put it in the folder but do I have to label it for it to play in the bgs?

31 Name: Anonymous : 2008-10-20 17:12 ID:JXZenD31 [Del]

i don't know why...but for some reason, the images don't load at all, and the only music that plays is the title theme...is there a reason for that? or does one have to extract all the files from the zip archives?

32 Name: Anonymous : 2008-11-01 04:46 ID:KA1sohl4 [Del]

>>27

FYI, Heaven's Feel is out as of about ten minutes ago.

33 Name: Anonymous : 2008-11-02 12:12 ID:v2Rr0U8z [Del]

"mirror moon is happy to finally announce the release of Fate/stay night English v3.1, the which translates the entirety of the game."

hell yeah bitches

34 Name: anoNL : 2008-11-03 16:41 ID:8sT4hFDU [Del]

FSN DS v1.0 has been released
http://www.weeaboo.nl/index.php?aid=15

35 Name: Anonymous : 2008-11-03 17:40 ID:KA1sohl4 [Del]

>>34

Gah. WTB non voiced archive.

36 Name: Anonymous : 2008-11-03 23:41 ID:2qCj0Qt+ [Del]

there's no seeders >_<

37 Name: anoNL : 2008-11-04 03:30 ID:8sT4hFDU [Del]

>>35
I'm working on it. Non-voiced DDL should be up within 24 hours.

38 Name: Anonymous : 2008-11-04 04:50 ID:KA1sohl4 [Del]

>>37

Ah awesome. Thanks in advance.

39 Name: anoNL : 2008-11-04 09:27 ID:8sT4hFDU [Del]

40 Name: Anonymous : 2008-11-04 16:58 ID:hUN7qbnB [Del]

I don't suppose there's a chance for a DDL for the voice files?
Also can I use the previous voice files for Fate v1?

Sucks not being able to torrent.

41 Name: Anonymous : 2008-11-04 17:48 ID:5MxKMIft [Del]

42 Name: Tales : 2008-11-04 18:25 ID:KQiE+p7e [Del]

It's awesome.I'll test it:)
And the CN new version I'll fix it this month if no exam:)

43 Name: Kalean : 2008-11-07 10:02 ID:dr3MBecb [Del]

I've been testing the new FSN 1.0... Complete with Heaven's feel. It works, but there's something odd. When I was using 0.9 (The previous release with everything but Heaven's Feel translated, and voices for Fate and UBW) there was no space between lines, and the voices took an extra half second to load, but only that extra half second. I'm using the same version of VNDS, but now the voice files take upwards of 3 seconds to load, each, so the game is progressing extremely slowly. I'm going to try it unvoiced to see if that fixes it, but that seems rather odd.

Also, the game freezes much more often now, though I have no way of knowing if it only does that on my m3...

Incidentally, I noticed that all the voice files are in the 'sound' folder now, instead of in the sound.zip/sound folder. I tried placing them the way they used to be, in the sound.zip, but that /really/ didn't work. Any thoughts?

44 Name: Kalean : 2008-11-07 10:09 ID:dr3MBecb [Del]

P.S.

The sound files taking 3 seconds to load may not seem like a huge deal, but keep in mind Fate Stay Night has a habit of having certain scenes with many sounds between the lines of text, up to 10 or 20. So factor that in, and realize that some scenes, it is taking a full minute or more to get to the next line of text. Often. That ... is pretty bad.

45 Name: Kalean : 2008-11-07 10:22 ID:dr3MBecb [Del]

Update, worse than before.

Not only does the unvoiced version of Fate very seriously not make a difference in the speed of the speech portions being loaded... but despite carefully keeping my save files (of a completed Fate and UBW) in the folder, when I first ran the unvoiced version it /deleted/ all my saves o.O; Does anyone have a global.sav with Heaven's feel unlocked? X.x;;

46 Name: anoNL : 2008-11-07 20:36 ID:8sT4hFDU [Del]

>>43
vnds can only read uncompressed .zip files (Compression level "store" or something similar).

I've updated my converter to throw away the extra blank lines. The next release won't have those blank lines anymore.

>>44
Putting everything in .zip's makes it much faster. When using zip-files the filetable is kept in memory for fast access. But when everything's just stored as regular files, the filetable has to be loaded from disk every time a file is opened or attempted to be opened. The unvoiced edition still tries to open voice files, but they don't exist so it continues after determining the file doesn't exist.

tl;dr It's slow because there are (too) many files in the background/foreground/sound folders.

>>45
v1.0 has Heaven's Feel unlocked by default. Just copy the save/GLOBAL.SAV file to the save folder on your card.

47 Name: Kalean : 2008-11-08 00:47 ID:dr3MBecb [Del]

anoNL: You are made of win. That is all.

48 Name: Kalean : 2008-11-08 00:50 ID:dr3MBecb [Del]

Well, that and you gave me the info about zips. I wasn't loading them into the zip file on the non-compression mode, I was using the default compression setting. Thank you. Again.

49 Name: Anonymous : 2008-11-08 15:46 ID:5MxKMIft [Del]

well, it seems I need to upload the original sound.zip instead of the repackaged one.

50 Name: Anonymous : 2008-11-08 17:25 ID:RIJFXKxo [Del]

I managed to put background/ foreground/ script/ sounds/ (repack sounds/ on a unix vm to solve case sensitive file name) in separate zip files. ^___^

Am I missing something.. is there no background music? I saw references to .mp3 in the script files (e.g. special/title.mp3) but I cannot find it the sounds tar file. Correct me if I miss any previous post. Thanks.

51 Name: Tales : 2008-11-08 20:56 ID:KQiE+p7e [Del]

to 50
Don't put .mp3 in zip file

52 Name: Anonymous : 2008-11-08 21:43 ID:XsGE512T [Del]

The download for FSN on the VNDS site is different to the >>39 rapidshare download, the rapidshare one has the files pre-zipped and music. You might want to put the rapidshare link there.

53 Name: Anonymous : 2008-11-08 22:29 ID:XsGE512T [Del]

Guide on how to get Fate/Stay Night working with sound and background music.
I'm assuming you know how to get files out of .7z and .tar.gz files, WinRAR should do it fine if you have it already.

1: Download http://rapidshare.com/files/160619893/FateDS-1.0-unvoiced.7z

2: Download http://digital-haze.net/files/vnds/novels/fate/fate-sound.tar.gz

3: Make a folder called "Fate" and then open FateDS-1.0-unvoiced.7z, inside will be a folder called "base_install", go into it.

4: Get the files called "background.zip, foreground.zip, script.zip, default.ttf, icon.png, info.txt, thumbnail.png" and the folders called "save" and "sound" and put them into the "Fate" folder you made earlier.

5: Extract everything out of the file "fate-sound.tar.gz", it get tricky here so read carefully.
About 20 files in this .tar.gz have the same names as others but different casing.
The program you are using to extract files (WinRAR in my case) should tell you that some files have the same name and you can either Overwrite, leave it, or rename the file.
Rename the files so they are in a different folder. (eg. Instead of being "sound/Agrn.aac" you have "fix/sound/Agrn.aac") But make sure they are still in a folder called "sound".

6: After all the files extract, get the folder named "sound" and turn it into a .zip with "store" as the compression level.

7: After that is done, you will have a file called "sound.zip" copy that so it is in the same folder as the other "sound" folder. (eg. I got the folder called "sound" and zipped it up, then moved it into the "fix" folder and put the zip in there)

8: Get the other "sound" folder and turn that into a zip with "store" compression and it should merge with the other zip.

9: Copy the end "sound.zip" into the "Fate" folder you made and put that into VNDS, it should work.

If nobody got this I can make pictures.

54 Name: Anonymous : 2008-11-09 00:49 ID:XsGE512T [Del]

>>53

Disregard that, he has the voices and sound on the main page now.

55 Name: Anonymous : 2008-11-09 06:03 ID:RIJFXKxo [Del]

>>51
Instructions did mention that. In my case I can't find any .mp3 file in fate-sound.tar.gz. Only .aac and .wav files exists. I repacked to zip after finding some duplicates under windows.

>>52
I am using fate-1.0.tar.gz. I will try out the 7z. Didn't realize that unvoiced.7z may have mean only voice removed. ^___^

>>53
(6)-(8): Thanks. Is this a workaround for adding files with the same name but different cases under Windows? Using WinRAR 3.71, I test created a zip and then append it again using the folder structure (using dummy file with different content) as below. WinRAR still updates the content though. o__o?

1) fate/sound/ <== In fate/ folder, right click sound/ folder, "Add to sound.zip". Zip the original sound files?

2) fate/fix/sound/ <== Move sound.zip (created above) into fix/, right click sound/, "Add to sound.zip". Zip the duplicate sound files?

>>54
Will try it out once the tracker up. In the meantime I will try using the unvoice.7z together with repacked sound zip. ^___^

56 Name: Anonymous : 2008-11-09 07:17 ID:RIJFXKxo [Del]

>>55
It works! ^_______^
There's a different instruction, setup based on route, etc. Nice stuff!

Porting effort is very greatly appreciated, anoNL (look >> source << code *__* a lot of work)

57 Name: Kurei : 2008-12-13 09:41 ID:0gkdby67 [Del]

Quick question. I haven't been following vnds's progress. The last version I downloaded was the one right before vndsX. Fate/Stay Night froze a lot on that version, and it freezes very often on vndsX as well (Every 15-20 minutes).

I have to save every few lines to get past this. So my question is, is this a result of the program still being in beta, or is there something wrong at my end?

58 Name: anoNL : 2008-12-13 14:01 ID:8sT4hFDU [Del]

>>57
It's a problem with the program itself. You could try using a beta version from the "vndsx 1.4.0 beta" thread.

59 Name: Emophia : 2008-12-15 05:32 ID:qAHWmG0F [Del]

I love you.

I would have never played F/S Night on my PC because I don't have time and it#s not that comfortable.

Because of you I can finally play this masterpiece.

Thank you, and sorry if this is in the wrong section.

60 Name: Kurei : 2008-12-16 08:43 ID:OWK+DJE2 [Del]

Thanks, anoNL. I'll give that a try. :)

61 Name: Anonymous : 2009-01-09 13:21 ID:v5bDTY5t [Del]

hi,

I'm using vnds 1.4 + fsn 1.0 on cyclo ds micro sd
(from here: http://digital-haze.net/vnds.php)

after proceeding the last line:
http://pic.leech.it/pic.php?id=57b25af0901200905.jpg
I got this error:
http://pic.leech.it/pic.php?id=7c3b5870901200905.jpg

as the forum of cyclo ds won't open for others to register anymore I don't really know if this is an firmware error or an error cause by vnds.
hope someone can help me with this one. thanks

62 Name: Anonymous : 2009-01-09 15:48 ID:8sT4hFDU [Del]

>>61
It's a bug, it no longer occurs in vndsx 1.4.1:
http://www.weeaboo.nl/index.php?aid=19

63 Name: Anonymous : 2009-01-10 02:25 ID:ES1CMbqk [Del]

>>62
it works^^
thanks for the help

64 Name: Jackpot15 : 2009-12-11 19:21 ID:2g20h3wk [Del]

Hey Im currently using 1.5.3 of vnds and I cannot seem to get the heavens feel route. I looked for the global save file but it seems to be absent in the .Novel version (I had it in the original but I lost the original file) does anyone perhaps have a copy of the global save still?

65 Name: Anonymous : 2009-12-13 20:35 ID:VRAIrChh [Del]

using 1.4.8 can't see anything on top screen how do i fix?

66 Name: Anonymous : 2009-12-13 20:41 ID:VRAIrChh [Del]

everything works but nothing on top screen whats wrong??

67 Name: Volvagia356 : 2009-12-14 02:16 ID:IrikSMbE [Del]

>>65
>>66
Are your foreground and background folders placed in the correct place?

68 Name: Anonymous : 2009-12-14 18:05 ID:VRAIrChh [Del]

their in the vnds/novel/fate/ directory

69 Name: Anonymous : 2009-12-14 18:07 ID:VRAIrChh [Del]

oh and theres no background music, only voices and sound effects

70 Name: Anonymous : 2009-12-15 19:43 ID:VRAIrChh [Del]

.... no one's replying :(

71 Name: CXBlackCatXD : 2009-12-15 23:06 ID:a1pAP2lU [Del]

Well, many of us happen to have finals and other dastardly things to deal with (coercing my parents to buy me a new DSL or DSi) and mostly the "many of us" probably have a total count of like 10 xD.

If you are using a .novel file, unzip it with winrar.
If you look in your background/foreground folders and find no files, redownload and try again.
If you happen to not have the background music, redownload the sound version.

Pretty much, if there are any problems, redownload, unzip, and try again. There isn't really much else we can do. Oh, you can possibly try using VNDS 1.4.7....

72 Name: Anonymous : 2009-12-16 17:23 ID:VRAIrChh [Del]

whats the difference between 1.4.8 and 1.4.7..? is 1.4.7. the most stable..?

73 Name: CXBlackCatXD : 2009-12-16 18:15 ID:a1pAP2lU [Del]

Yeah, its the most stable (never ran into any problems with 1.4.8, but the "text ~" is broken)

74 Name: Anonymous : 2009-12-16 18:59 ID:VRAIrChh [Del]

oh and 1 FINAL question.... why is FSN, EXTREMELY big compared to the other visual novels?

75 Post deleted by user.

76 Name: CXBlackCatXD : 2009-12-16 23:08 ID:a1pAP2lU [Del]

Well, apart from having the most files, most elongated paths, most images, most just about everything, its FSN so yes, it is EPICALLY big.
(typo o.0)

77 Name: Anonymous : 2009-12-23 03:54 ID:XhK5KXbZ [Del]

Help! I can't seem to get any routes other than heaven's feel in v1.0, why is that?

78 Name: Anonymous : 2009-12-25 00:08 ID:ZfU1YZY2 [Del]

merry christmas

79 Name: Anonymous : 2009-12-27 05:29 ID:Fsqta8UK [Del]

I can't seem to download the unvoiced version from Rapidshare. Any chance someone could put up a mirror?

80 Name: Anonymous : 2010-01-02 22:28 ID:VRAIrChh [Del]

i can't seem to delete the save folder, which is causing my vnds not to work, since i plan to reinstall the novel
it goes :

cannot remove folder save the directory is not empty

WHO THE FUCK CARES IF ITS NOT EMPTY I WANT TO JUST DELETE IT

81 Name: CXBlackCatXD : 2010-01-02 23:46 ID:a1pAP2lU [Del]

>>80
It sounds like something in your folder corrupted. You might have to back up everything and clear out the entire microSD (in other words, reformat it).

82 Name: Anonymous : 2010-01-03 13:09 ID:VRAIrChh [Del]

oh and what >>79 says is true, the file doesn't exist apparently

83 Name: Anonymous : 2010-01-05 10:13 ID:fPSH6unP [Del]

using 1.5.0

saves don't seem to work, they either can't load, and sometimes it gets stuck at the screen that you press the button load, and doesn't change or at the button save, and doesn't change

whats the problem? change vnds version?

84 Name: Anonymous : 2010-01-05 20:58 ID:VRAIrChh [Del]

on the side note, the save folder is inside the "Fate" folder, not in the general directory of "save" i don't know if it makes a difference, but might as well say it XD

85 Name: Anonymous : 2010-01-06 21:49 ID:VRAIrChh [Del]

any help whatsoever? T_T its in folder form not .novel form it gives u more info

86 Name: Anonymous : 2010-01-07 18:59 ID:ilrZ/bhe [Del]

Help,i cant even play the voiced game.It just turns black.My version is 1.5.3.T_T

87 Name: Anonymous : 2010-01-07 18:59 ID:ilrZ/bhe [Del]

Help,i cant even play the voiced game.It just turns black.My version is 1.5.3.T_T

88 Name: Anonymous : 2010-01-07 19:51 ID:VRAIrChh [Del]

read >>53

89 Name: Anonymous : 2010-01-07 19:59 ID:VRAIrChh [Del]

well i might as well rephrase my problem

When i try to load, some of them work (like 2/10. But after loading, most of the time i can't save and the ones i get to save after loading, most of them don't even work( when attempting to load them) is it a problem with 1.5.0? will 1.4.7 fix this problem?

90 Name: Mereck : 2010-01-26 16:50 ID:rE0yRgWE [Del]

So, same problem as some people above with fate-sound-1.0.novel. I use the last 1.5.3 version. The loading screen appears, loads from 0% to 100%, then the percents disappears (still on loading screen) and... nothing.
I assume this is a freezing as I let my DS on for something like 1 hour just for testing purpose...

fate-1.0.novel on the other hand works fine, but I REALLY don't want to play Fate without sounds.

91 Name: Anonymous : 2010-01-28 04:37 ID:KaaqNWnF [Del]

>>90
Unpack .novel, run with 1.4.x
.novel uses too much memory which causes instability.

92 Name: Mereck : 2010-01-28 17:26 ID:51AdKZKl [Del]

>>91

Would be fine with me if it wasn't as if this archive was done only for Linux users... quite a lot of images/sounds have the same name for win32 system since it doesn't make any difference between upper and lower cases...

93 Name: Anonymous : 2010-01-29 01:17 ID:50gQqPCN [Del]

>>92
Unpack using NovelManager.jar, it should handle that.

94 Name: Anonymous : 2010-01-30 09:18 ID:LNOH8H/H [Del]

>>93

How do I unpack the file with NovelMangager?

95 Post deleted by moderator.

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98 Post deleted by moderator.

99 Name: ShinseiTom : 2010-02-01 05:14 ID:AeSakgOb [Del]

Uh, yeah, those need to be deleted and that ip or something banned. Who would have those kinds of rights here?

100 Name: CXBlackCatXD : 2010-02-01 07:07 ID:a1pAP2lU [Del]

-_-" the idiotic part is spending the time to post that stuff here...where only like 4-9 people actually visit...and then the Talk:MainPage of the wiki...which nobody visits. Hell, I don't think anyone really visits the wiki for anything xD.
Damn I wish I had the powers of banning and deleting posts.

101 Post deleted by moderator.

102 Name: game player s : 2010-02-01 21:28 ID:SNg6fx0a [Del]

I visit the wiki thanks. <returns to the shadows>

103 Name: RandomSpectator : 2010-02-01 23:35 ID:ypyj+j/9 [Del]

So, are the similarly named sound files needed? Or will they just be ignored and skipped to never again be played during the game

104 Name: CXBlackCatXD : 2010-02-02 06:50 ID:a1pAP2lU [Del]

I actually have no idea, but I think it was supposed to be something like two sound folders, one was zipped and one wasn't (at least, it works with sounds that way, though I don't know if there is anything missing or not). I could be completely wrong though, I haven't tried it in a while.

105 Name: Anonymous : 2010-02-02 16:27 ID:jKvnoKfE [Del]

>>94

Bumping my question.

106 Name: Anonymous : 2010-02-03 03:46 ID:50gQqPCN [Del]

>>105
Browse to the folder where the .novel is stored, select the game from the list and press the "Unpack novel" button.

You need v1.3 or newer for this.

107 Post deleted by moderator.

108 Name: Anonymous : 2010-02-03 20:01 ID:aOOcj+tp [Del]

>>106

It seems that I have NovelManager 1.2

Where I can download v1.3?

109 Post deleted by moderator.

110 Name: Anonymous : 2010-02-04 06:03 ID:50gQqPCN [Del]

>>108
It's included with vndsx 1.4.9:
http://weeaboo.nl/index.php?aid=31

111 Post deleted by moderator.

112 Name: Anonymous : 2010-02-07 08:31 ID:lUdXLHha [Del]

>>110

Ok, so I managed to unpack it and I now have a folder with a bunch of stuff in it instead of a .novel file. What do I do with this?

113 Name: Anonymous : 2010-02-07 11:50 ID:50gQqPCN [Del]

>>112
Copy it to /vnds/novels

114 Name: Anonymous : 2010-02-07 21:37 ID:lUdXLHha [Del]

>>113

Thank you for your help. I finally managed to get this working on the DS.

115 Post deleted by moderator.

116 Post deleted by moderator.

117 Name: game player s : 2010-02-14 09:25 ID:8LSxE9eg [Del]

So, finally caught on to the pattern to this, F/SN, on rare occasion freezing up. For me at least, it only happens sometimes when the background music file for Lancer plays. So I'm wondering, maybe there's a problem with that one particular audio file that's causing the system to freeze about 60% of the time when the file is initially loaded?

118 Post deleted by moderator.

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